The Society of Mind
The Society of Mind
SOM Glossary
The Emotion Machine
The Society of Mind
SOM Glossary
The Emotion Machine
  • 1 PROLOGUE
    • 1.1 THE AGENTS OF THE MIND
    • 1.2 THE MIND AND THE BRAIN
    • 1.3 THE SOCIETY OF MIND
    • 1.4 THE WORLD OF BLOCKS
  • 2 WHOLES AND PARTS
    • 2.1 COMPONENTS AND CONNECTIONS
    • 2.2 NOVELISTS AND REDUCTIONISTS
    • 2.3 PARTS AND WHOLES
    • 2.4 HOLES AND PARTS
    • 2.5 EASY THINGS ARE HARD
    • 2.6 ARE PEOPLE MACHINES
  • 3 CONFLICT AND COMPROMISE
    • 3.1 CONFLICT
    • 3.2 NONCOMPROMISE
    • 3.3 HIERARCHIES
    • 3.4 HETERARCHIES
    • 3.5 DESTRUCTIVENESS
    • 3.6 PAIN AND PLEASURE SIMPLIFIED
  • 4 THE SELF
    • 4.1 THE SELF
    • 4.2 ONE SELF OR MANY
    • 4.3 THE SOUL
    • 4.4 THE CONSERVATIVE SELF
    • 4.5 EXPLOITATION
    • 4.6 SELF-CONTROL
    • 4.7 LONG-RANGE PLANS
    • 4.8 IDEALS
  • 5 INDIVIDUALITY
    • 5 INDIVIDUALITY
    • 5.1 CIRCULAR CAUSALITY
    • 5.2 UNANSWERABLE QUESTIONS
    • 5.3 THE REMOTE-CONTROL SELF
    • 5.4 PERSONAL IDENTITY
    • 5.5 FASHION AND STYLE
    • 5.6 TRAITS
    • 5.7 PERMANENT IDENTITY
  • 6 INSIGHT AND INTROSPECTION
    • 6.1 CONSCIOUSNESS
    • 6.2 SIGNALS AND SIGNS
    • 6.3 THOUGHT-EXPERIMENTS
    • 6.4 B-BRAINS
    • 6.5 FROZEN REFLECTION
    • 6.6 MOMENTARY MENTAL TIME
    • 6.7 THE CAUSAL NOW
    • 6.8 THINKING WITHOUT THINKING
    • 6.9 HEADS IN THE CLOUDS
    • 6.10 WORLDS OUT OF MIND
    • 6.11 IN-SIGHT
    • 6.12 INTERNAL COMMUNICATION
    • 6.13 SELF-KNOWLEDGE IS DANGEROUS
    • 6.14 CONFUSION
  • 7 PROBLEMS AND GOALS
    • 7.1 INTELLIGENCE
    • 7.2 UNCOMMON SENSE
    • 7.3 THE PUZZLE PRINCIPLE
    • 7.4 PROBLEM SOLVING
    • 7.5 LEARNING AND MEMORY
    • 7.6 REINFORCEMENT AND REWARD
    • 7.7 LOCAL RESPONSIBILITY
    • 7.8 DIFFERENCE-ENGINES
    • 7.9 INTENTIONS
    • 7.10 GENIUS
  • 8 A THEORY OF MEMORY
    • 8.1 K-LINES A THEORY OF MEMORY
    • 8.2 RE-MEMBERING
    • 8.3 MENTAL STATES AND DISPOSITIONS
    • 8.4 PARTIAL MENTAL STATES
    • 8.5 LEVEL-BANDS
    • 8.6 LEVELS
    • 8.7 FRINGES
    • 8.8 SOCIETIES OF MEMORIES
    • 8.9 KNOWLEDGE-TREES
    • 8.10 LEVELS AND CLASSIFICATIONS
    • 8.11 LAYERS OF SOCIETIES
  • 9 SUMMARIES
    • 9.1 WANTING AND LIKING
    • 9.2 GERRYMANDERING
    • 9.3 LEARNING FROM FAILURE
    • 9.4 ENJOYING DISCOMFORT
  • 10 PAPERTS PRINCIPLE
    • 10.1 PIAGETS EXPERIMENTS
    • 10.2 REASONING ABOUT AMOUNTS
    • 10.3 PRIORITIES
    • 10.4 PAPERTS PRINCIPLE
    • 10.5 THE SOCIETY-OF-MORE
    • 10.6 ABOUT PIAGETS EXPERIMENTS
    • 10.7 THE CONCEPT OF CONCEPT
    • 10.8 EDUCATION AND DEVELOPMENT
    • 10.9 LEARNING A HIERARCHY
  • 11 THE SHAPE OF SPACE
    • 11.1 SEEING RED
    • 11.2 THE SHAPE OF SPACE
    • 11.3 NEARNESSES
    • 11.4 INNATE GEOGRAPHY
    • 11.5 SENSING SIMILARITIES
    • 11.6 THE CENTERED SELF
    • 11.7 PREDESTINED LEARNING
    • 11.8 HALF-BRAINS
    • 11.9 DUMBBELL THEORIES
  • 12 LEARNING MEANING
    • 12.1 A BLOCK-ARCH SCENARIO
    • 12.2 LEARNING MEANING
    • 12.3 UNIFRAMES
    • 12.4 STRUCTURE AND FUNCTION
    • 12.5 THE FUNCTION OF STRUCTURES
    • 12.6 ACCUMULATION
    • 12.7 ACCUMULATION STRATEGIES
    • 12.8 PROBLEMS OF DISUNITY
    • 12.9 THE EXCEPTION PRINCIPLE
    • 12.10 HOW TOWERS WORK
    • 12.11 HOW CAUSES WORK
    • 12.12 MEANING AND DEFINITION
    • 12.13 BRIDGE-DEFINITIONS
  • 13 SEEING AND BELIEVING
    • 13.1 REFORMULATION
    • 13.2 BOUNDARIES
    • 13.3 SEEING AND BELIEVING
    • 13.4 CHILDRENS DRAWING-FRAMES
    • 13.5 LEARNING A SCRIPT
    • 13.6 THE FRONTIER EFFECT
    • 13.7 DUPLICATIONS
  • 14 REFORMULATION
    • 14.1 USING REFORMULATION
    • 14.2 MEANS AND ENDS
    • 14.3 SEEING SQUARES
    • 14.4 BRAINSTORMING
    • 14.5 THE INVESTMENT PRINCIPLE
    • 14.6 PARTS AND HOLES
    • 14.7 THE POWER OF NEGATIVE THINKING
    • 14.8 THE INTERACTION-SQUARE
  • 15 CONSCIOUSNESS AND MEMORY
    • 15.1 MOMENTARY MENTAL STATE
    • 15.2 SELF-EXAMINATION
    • 15.3 MEMORY
    • 15.4 MEMORIES OF MEMORIES
    • 15.5 THE IMMANENCE ILLUSION
    • 15.6 MANY KINDS OF MEMORY
    • 15.7 MEMORY REARRANGEMENTS
    • 15.8 ANATOMY OF MEMORY
    • 15.9 INTERRUPTION AND RECOVERY
    • 15.10 LOSING TRACK
    • 15.11 THE RECURSION PRINCIPLE
  • 16 EMOTION
    • 16.1 EMOTION
    • 16.2 MENTAL GROWTH
    • 16.3 MENTAL PROTO-SPECIALISTS
    • 16.4 CROSS-EXCLUSION
    • 16.5 AVALANCHE EFFECTS
    • 16.6 MOTIVATION
    • 16.7 EXPLOITATION
    • 16.8 STIMULUS VS. SIMULUS
    • 16.9 INFANT EMOTIONS
    • 16.10 ADULT EMOTIONS
  • 17 DEVELOPMENT
    • 17.1 SEQUENCES OF TEACHING-SELVES
    • 17.2 ATTACHMENT-LEARNING
    • 17.3 ATTACHMENT SIMPLIFIES
    • 17.4 FUNCTIONAL AUTONOMY
    • 17.5 DEVELOPMENTAL STAGES
    • 17.6 PREREQUISITES FOR GROWTH
    • 17.7 GENETIC TIMETABLES
    • 17.8 ATTACHMENT-IMAGES
    • 17.9 DIFFERENT SPANS OF MEMORIES
    • 17.10 INTELLECTUAL TRAUMA
    • 17.11 INTELLECTUAL IDEALS
  • 18 REASONING
    • 18.1 MUST MACHINES BE LOGICAL
    • 18.2 CHAINS OF REASONING
    • 18.3 CHAINING
    • 18.4 LOGICAL CHAINS
    • 18.5 STRONG ARGUMENTS
    • 18.6 MAGNITUDE FROM MULTITUDE
    • 18.7 WHAT IS A NUMBER
    • 18.8 MATHEMATICS MADE HARD
    • 18.9 ROBUSTNESS AND RECOVERY
  • 19 WORDS AND IDEAS
    • 19.1 THE ROOTS OF INTENTION
    • 19.2 THE LANGUAGE-AGENCY
    • 19.3 WORDS AND IDEAS
    • 19.4 OBJECTS AND PROPERTIES
    • 19.5 POLYNEMES
    • 19.6 RECOGNIZERS
    • 19.7 WEIGHING EVIDENCE
    • 19.8 GENERALIZING
    • 19.9 RECOGNIZING THOUGHTS
    • 19.10 CLOSING THE RING
  • 20 CONTEXT AND AMBIGUITY
    • 20.1 AMBIGUITY
    • 20.2 NEGOTIATING AMBIGUITY
    • 20.3 VISUAL AMBIGUITY
    • 20.4 LOCKING-IN AND WEEDING-OUT
    • 20.5 MICRONEMES
    • 20.6 THE NEMEIC SPIRAL
    • 20.7 CONNECTIONS
    • 20.8 CONNECTION LINES
    • 20.9 DISTRIBUTED MEMORY
  • 21 TRANS-FRAMES
    • 21.1 THE PRONOUNS OF THE MIND
    • 21.2 PRONOMES
    • 21.3 TRANS-FRAMES
    • 21.4 COMMUNICATION AMONG AGENTS
    • 21.5 AUTOMATISM
    • 21.6 TRANS-FRAME PRONOMES
    • 21.7 GENERALIZING WITH PRONOMES
    • 21.8 ATTENTION
  • 22 EXPRESSION
    • 22.1 PRONOMES AND POLYNEMES
    • 22.2 ISONOMES
    • 22.3 DE-SPECIALIZING
    • 22.4 LEARNING AND TEACHING
    • 22.5 INFERENCE
    • 22.6 EXPRESSION
    • 22.7 CAUSES AND CLAUSES
    • 22.8 INTERRUPTIONS
    • 22.9 PRONOUNS AND REFERENCES
    • 22.10 VERBAL EXPRESSION
    • 22.11 CREATIVE EXPRESSION
    • 23.1 A WORLD OF DIFFERENCES
    • 23.2 DIFFERENCES AND DUPLICATES
    • 23.3 TIME BLINKING
    • 23.4 THE MEANINGS OF MORE
    • 23.5 FOREIGN ACCENTS
  • 24 FRAMES
    • 24.1 THE SPEED OF THOUGHT
    • 24.2 FRAMES OF MIND
    • 24.3 HOW TRANS-FRAMES WORK
    • 24.4 DEFAULT ASSUMPTIONS
    • 24.5 NONVERBAL REASONING
    • 24.6 DIRECTION-NEMES
    • 24.7 PICTURE-FRAMES
    • 24.8 HOW PICTURE-FRAMES WORK
    • 24.9 RECOGNIZERS AND MEMORIZERS
  • 25 FRAME ARRAYS
    • 25.1 ONE FRAME AT A TIME
    • 25.2 FRAME-ARRAYS
    • 25.3 THE STATIONARY WORLD
    • 25.4 THE SENSE OF CONTINUITY
    • 25.5 EXPECTATIONS
    • 25.6 THE FRAME IDEA
  • 26 LANGUAGE-FRAMES
    • 26.1 UNDERSTANDING WORDS
    • 26.2 UNDERSTANDING STORIES
    • 26.3 SENTENCE-FRAMES
    • 26.4 A PARTY-FRAME
    • 26.5 STORY-FRAMES
    • 26.6 SENTENCE AND NONSENSE
    • 26.7 FRAMES FOR NOUNS
    • 26.8 FRAMES FOR VERBS
    • 26.9 LANGUAGE AND VISION
    • 26.10 LEARNING LANGUAGE
    • 26.11 GRAMMAR
    • 26.12 COHERENT DISCOURSE
    • 27.1 DEMONS
    • 27.2 SUPPRESSORS
    • 27.3 CENSORS
    • 27.4 EXCEPTIONS TO LOGIC
    • 27.5 JOKES
    • 27.6 HUMOR AND CENSORSHIP
    • 27.7 LAUGHTER
    • 27.8 GOOD HUMOR
  • 28 THE MIND AND THE WORLD
    • 28.1 THE MYTH OF MENTAL ENERGY
    • 28.2 MAGNITUDE AND MARKETPLACE
    • 28.3 QUANTITY AND QUALITY
    • 28.4 MIND OVER MATTER
    • 28.5 THE MIND AND THE WORLD
    • 28.6 MINDS AND MACHINES
    • 28.7 INDIVIDUAL IDENTITIES
    • 28.8 OVERLAPPING MINDS
  • 29 THE REALMS OF THOUGHT
    • 29.1 THE REALMS OF THOUGHT
    • 29.2 SEVERAL THOUGHTS AT ONCE
    • 29.3 PARANOMES
    • 29.4 CROSS-REALM CORRESPONDENCES
    • 29.5 THE PROBLEM OF UNITY
    • 29.6 AUTISTIC CHILDREN
    • 29.7 LIKENESSES AND ANALOGIES
    • 29.8 METAPHORS
  • 30 MENTAL MODELS
    • 30.1 KNOWING
    • 30.2 KNOWING AND BELIEVING
    • 30.3 MENTAL MODELS
    • 30.4 WORLD MODELS
    • 30.5 KNOWING OURSELVES
    • 30.6 FREEDOM OF WILL
    • 30.7 THE MYTH OF THE THIRD ALTERNATIVE
    • 30.8 INTELLIGENCE AND RESOURCEFULNESS

# 10 PAPERT'S PRINCIPLE

10.1 PIAGETS EXPERIMENTS

10.2 REASONING ABOUT AMOUNTS

10.3 PRIORITIES

10.4 PAPERTS PRINCIPLE

10.5 THE SOCIETY-OF-MORE

10.6 ABOUT PIAGET'S EXPERIMENTS

10.7 THE CONCEPT OF CONCEPT

10.8 EDUCATION AND DEVELOPMENT

10.9 LEARNING A HIERARCHY